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Haptic technology refers to using interfaces with computers to produce the sense of touch by applying different forces, vibrations and motions to the user. The interfaces allow users to touch, feel, stimulate, and alter dimensional-objects in the virtual realm. These forces can make virtual images seem real to the touch. This technology is a mechanical stimulation which helps in the creation of virtual objects that exist only in a computer (not only a computer, but cell phones and TV’s as well) simulation and for the enhancement of the remote control of machines and devices. The Haptic Technology market research report segments the applications sectors like tele-operators and simulators, computer and video games, mobile consumer technologies, virtual reality, medical engineering, education, military training, assistance for disabled individuals, robotics, actuators. The report also segments by geography such as North America Europe, Asia-Pacific and rest of World. Global market forecasts are provided for each region for the period of 2011 through 2016. Information contained in the report includes market sizes, revenue forecasts, value chain, market & product trends, price trends and regulations. Competitive information includes market shares of leading producers, key developments, strategy deployed to win, M&A's and JV's of key manufacturers. The top players in each segment of the market will also be profiled.
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