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Various companies are increasingly exploiting electronic channels to reach their customers and create new business opportunities. To this end, many electronic shopping channels have been developed. These channels offer either products from a single firm or encompass multiple individual electronic stores, comprising representing an electronic shopping mall. Electronic shopping has attracted the attention of extensive R&D, which has developed various market perspectives, including user attitude, critical success factors, security, technical aspects, and more.
Two main concerns for m-commerce are personalization and enhancement of user experience. Personalization addresses the ability to offer content tailored to the preferences of each user or user group. Preferences may be explicitly declared by the user, or derived by the system through inspecting user interaction
This research analyzes the current mobile handsets market trends and the development in 4G handsets relative to the implications for mobile commerce. The report also evaluates LTE applications and their effect on mobile handsets. The report provides analysis of the market for mobile handsets 2011 to 2016/2017.
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TABLE OF CONTENTS
Executive Summary 6 The Future of M-commerce 8 The VR-Mall Concept 8 VR-mall Personalization Engine 10 VR-world Generator 11 3D in Mobile Phones 12 3D Mobile Commerce Applications 14 Challenges of the 3D M-Commerce 15 Solutions to Overcome Challenges 17 List of Phones that Uses 3D technology18 Future of 3D Commerce 19 E-government Concept with M-commerce Applications 19 The Future of the Mobile Handsets and its effect on M-commerce 21 Mobile Platforms 24 HTML 524 Current Platforms 25 Mobile Handsets 26 2G Handsets and Mobile Commerce 31 3G Handsets 34 VOIP over LTE 35 Mobile IP 36 The Migration from IPV4 to IPv6 38 4G Handsets 42 3GPP LTE and 4G handsets 45 Differences between 3G and 4G Systems 46 Mobile TV in LTE 47 Mobile TV Ecosystem 48 The Operator's Role 50 Handset Manufacturer's Role 51 Software Vendor's Role 55 Charging in Mobile TV 55 Spectrum 57 Conclusion 58 4G Handset Market 2012-2017 59 Future of the 3D Applications in Mobile Devices 63 Augmented Reality 64 Introduction 64 AR 3D applications 67 Tracking User's Position 68 QR Codes 71 Mobile Systems in AR 72 Collaborative Applications 76 Augmented Reality Challenges 78 AR Applications80 AR in Tourism 82 AR and Face Recognition 82 Case Study: How to Use AR with in 4G Handsets 83 Web 2.0 and Social Software 83 Location-based Service in AR 84 Conclusion 84 4G and LTE Effect on Subscribers 85 Handsets Effect 85 LTE Effect 86 The 4G Effect on the User Behavior to 2015 88 Services and Applications 93 Spectrum, and Unlicensed Bands 94 Integrity, Privacy, and Security 95 Development in China and Other NICs 95 Other Challenges 95 Different Wireless Systems 96 Summary 98 User-Generated Content 99 Conclusion 100 Analysis on Handsets (Hardware Developments) 101 RFID and Handsets 101 B2B Mobile Applications 103 Features of B2B Mobile Application 105 Future Trends 106 VoIP Mobile 106 Mobile TV 106 Video Calling 107 Intelligent Billing System 108 Location Commerce 108 LBS Applications 112 Location Mobile Commerce 112 Government Public Service 112 Vehicles Telematics 113 LBS Commerce Benefits 114 Users Purchases and LBS 115 Gizmondo 117 Mogi 117 Gunslinger 117 Analysis on Handset (OS developments) 118 Android OS 118 Blackberry 119 iOS 119 .NET Compact Framework 119 BREW 119 Pocket PC and Microsoft Smart phone 119 Palm OS 120 LG, Samsung, Motorola & Sony-Ericsson 120 ATT, Verizon Wireless & Sprint 120 Analysis of Developer Support Programs 122 SWOT Analysis by Phone/Manufacturer 122 Java ME 126 Symbian 127 Market Potential for Mobile Phone Devices in Asia 130 The Market for Mobile Phone Devices in Asia: 2011 - 2016 131 Asia-Pacific mobile telecommunications market 131 Overview 131 International Market, and the Asia-Pacific Market 132 The Asia-Pacific Market Companies 135 The Market Overview 141 Companies Strategies in the Asian-Pacific market 143 Summary 147 Market Potential for Mobile Phone Devices in Europe 149 The Market for Mobile Phone Devices in Europe: 2011 - 2016 150 The European Mobile Telecommunications Market 151 Overview 151 Mobile License Distribution 151 Market Potential for Mobile Phone Devices in Latin America 159 The Market for Mobile Phone Devices in Latin America: 2011 - 2016 160 Market Forecast Until 2016 for M-commerce 160 Market Potential for Mobile Phone Devices in Asia 162 The Market for Mobile Phone Devices in Asia: 2011 - 2016 164
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