ICT: Internet of Things (IoT) Embedded Systems Market Research

IoT Market research analyzes the fourth industrial revolution (Industry 4.0), Cyber-Physical Systems, evolution of the Internet of Things (IoT) embedded in Smart Environments and Platforms. Information and Communication Technology or ICTs allow users to participate in a rapidly changing world in which work and other activities are increasingly transformed by access to varied and developing technologies. 

US$3,999.00
Date of Publication: Aug 18, 2016
By 2021, annual shipments of WSN chipsets will approach 2.5 billion up from 680 million this year. Short-range wireless technologies such as ZigBee/Thread, Bluetooth and WiFi will make up the largest percent of the market but long range wireless sensor technologies such as SigFox, LoRa and Narrowband-IoT will increase faster. This report presents ongoing research on WSN and IoT markets and based on input from 2,500 individuals with executives across the whole global WSN value chain. It provides in-depth analysis of the market and competitive forces for 50 WSN market segments with 5-year forecasts by device, application, chipset and technology with revenues for equipment, services and RF modules/chipsets.

US$3,600.00
Date of Publication: Aug 16, 2016
The report emphasizes the importance of wireless communications standardization for medical applications. To show this, authors conducted a detailed analysis of technical and economical characteristics for WBAN (Wireless Body Area Networks) and MWBAN - Medical BANs. Standards and regulatory documents issued by the IEEE, ETSI, ITU, ISO, FCC, FDA and Continua related to the report issues are addressed. The report also updates the information on transport technologies that are used to support the 11073 and other connectivity standards - Bluetooth and ZigBee - to show their place in improving patients' conditions monitoring and in patients' general care.

US$3,600.00
Date of Publication: Jul 12, 2016

This report is based on the authors’ experience working in the industry that provides high-speed communications equipment to support indoor connectivity; as well as on their analytical work in the conducting technological and marketing studies in telecommunications, which they are providing for more than ten years. The analysis of several advanced indoor communications technologies that support multi-Gb/s rate of transmission as well as related markets, applications and survey of industries are presented.


US$4,500.00
Date of Publication: Jun 14, 2016
This study outlines IDC Canada's forecast for the Canadian information, communications, and technology (ICT) market for the five-year period from 2015 to 2019. IDC Canada's 2015-2019 ICT forecast is comprehensive and shows a market that is undergoing tremendous shifts as Canada moves from the 2nd to the 3rd Platform. The 3rd Platform, consisting of cloud, analytics/big data, social/collaboration, mobility, and Internet of Things, is the central topic of this forecast.

US$1,995.00
Date of Publication: Jun 13, 2016
This research provides analysis of the products that will be developed to support IoT, changes in traditional RTOS required to match performance with IoT, changes in hardware required to match needs of IoT, types of peripherals, and emerging tools to support processing of embedded systems in IoT.

US$4,500.00
Date of Publication: Jun 2, 2016
This IDC Presentation provides insights into the use of Internet of Things (IoT) in ASEAN manufacturing. It covers the macrotrends in manufacturing, technology investments across the various manufacturing value chains, business priorities and drivers driving IoT technology, and several case studies on IoT diffusion in ASEAN manufacturing. The report also provides a set of key actionable recommendations for manufacturing organizations/end users and IT vendors/service providers.

US$4,500.00
Date of Publication: Apr 18, 2016
This study forecasts VR and AR in three major hardware buckets. The first is screenless viewers, which strap a smartphone screen to a person's face. The second is tethered head-mounted displays (HMDs), which connect to general-purpose compute device such as a smartphone, PC, or console. The third is standalone HMDs, which have the necessary, compute power integrated into the display or attached to it. Each of these categories will have a role to play in growth of the broader AR/VR market.